Fixed the Brutality, The command for now is "x,a,x,a,x,a,x,a,x,a,x,a,x,a" If you hold "Forward" while doing the teleport move, he'll appear before the enemy's back. Now the "Static teleport " make Sang appear 75 pixels in front of him. Fixed the IA using deactivated Moves such as the "Thunder state". New pals and PalSfx by Commodore/Hanzo hasashi New Monk Special moves, portraits, new anims and code by Sannamy Monk Base Code and Special moves by BushMan Fixed some bugs, balanced the character and coded new special moves, combos and finisher. (Me) Edited some animations and made some new sprites (vs and portrait included). The SFX, color paletes and portrait were edited by HanzoHasashi. He created most of the finishers and coded some special moves. The Base code and adaptation was made by BushMan. ![]() ![]() The 80% of the sprites and animations where made by You're free to use them in any mugen proyect or game, as far as you don't make profit of them. It's compatible with mugen 1.0 and with MKP4.1 (the Borg Edit). (These are mugen characters I made just for fun.)
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